This short 2-3 minute experience takes you through a quest that has a very similar feel to Wynncraft. While a lot of the systems are hardcoded, this somewhat shows the possibility of creating a polished questing system that feels good to play.





Most of the things in this pack are not complicated at all, just kind of tedious to keep track of. Cutscenes use a scoreboard that increases every tick along with plenty of execute ifs to check when a command should run.
This project was completed in 4 days over 2 weekends.